Git is software for tracking changes in any set of files, usually used for coordinating work among programmers collaboratively developing source code during software development. Its goals include speed, data integrity, and support for distributed, non-linear workflows.
I've used Git on 3 projects.
I've written 1 blogs about Git.
Games Development at Scale: Personal Builds
Posted 2 years ago by Luc Shelton
A breakdown and analysis of personal builds, the caveats, and how best to implement them with the JetBrains TeamCity continuous integration system, using C# and Perforce.