Luc Shelton

Unannounced Project Unannounced Project
Splash Damage
Splash Damage

Unannounced Project

Unannounced Project

Unfortunately only a limited amount of information can be publicly disclosed about this project due to it being confidential in nature. My involvement in this project orientated around user-facing tooling, builds, and automation. A lot of the tooling and build pipelines were later reused or implemented as part of other projects company that were actively in development at the time. The project was in in development around late 2017 onwards.

Read more about the personal build pipeline that we developed.


Languages:

C++ C# TypeScript

Platforms:

Windows Steam